.net 读取项目AssemblyInfo.cs属性值

(编辑:jimmy 日期: 2024/10/5 浏览:2)

We write all those code repetitively for dynamic assembly loading and checking to verify few properties on assemblies. It would be a great stop to write all such things in the assemblyinfo.cs (because it needs to completely describe the assembly that it is intended to serve for) You can define your About form of the application entirely using the AssemblyInfo.cs
How to use the following info:
AssemblyInfo ainfo = new AssemblyInfo();
frmAbout.Text = ainfo.Title;
frmAbout.menuAbt.Text = string.Format("&About{0}..",ainfo.Title);
frmAbout.Text = "About " + this.Owner.Text;
frmAbout.Icon = this.Owner.Icon;
//You can set the icon like this on the abt form.
frmAbout.pictureBox1.Image = this.Owner.Icon.ToBitmap();
frmAbout.lblTitle.Text = ainfo.Title;
frmAbout.lblVersion.Text = ainfo.Version;
frmAbout.lblCopyright.Text = ainfo.Copyright;
frmAbout.lblDescription.Text = ainfo.Description;
frmAbout.lblCodebase.Text = ainfo.CodeBase; 
下面是具体的实现代码。
using System;
using System.Reflection;
using System.Runtime.CompilerServices;
[assembly: AssemblyTitle("Demo Title")]
[assembly: AssemblyDescription("Demo app that reads from the Assembly Info file description")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("World Company")]
[assembly: AssemblyProduct("Not for commercial use.")]
[assembly: AssemblyCopyright("open source (US)")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: CLSCompliant(true)]
[assembly: AssemblyDelaySign(false)]
[assembly: AssemblyKeyFile("")]
[assembly: AssemblyKeyName("")]
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly: AssemblyVersion("1.0.1.1")]
# region "Class to get the information for AboutForm"
/* This class uses the System.Reflection.Assembly class to access assembly meta-data.
* This class is not a normal feature of AssmblyInfo.cs */
/// <summary>
/// AssemblyInfo class.
/// </summary>
public class AssemblyInfo
{
//Used by functions to access information from Assembly Attributes
/// <summary>
/// myType.
/// </summary>
private Type myType;
/// <summary>
/// Initializes a new instance of the <see cref="AssemblyInfo"/> class.
/// </summary>
public AssemblyInfo()
{
//Shellform here denotes the actual form.
myType = typeof(ShellForm);
}
/// <summary>
/// Gets the name of the assembly.
/// </summary>
/// <value>The name of the assembly.</value>
public String AssemblyName
{
get
{
return myType.Assembly.GetName().Name.ToString();
}
}
/// <summary>
/// Gets the full name of the assembly.
/// </summary>
/// <value>The full name of the assembly.</value>
public String AssemblyFullName
{
get
{
return myType.Assembly.GetName().FullName.ToString();
}
}
/// <summary>
/// Gets the code base.
/// </summary>
/// <value>The code base.</value>
public String CodeBase
{
get
{
return myType.Assembly.CodeBase;
}
}
/// <summary>
/// Gets the copyright.
/// </summary>
/// <value>The copyright.</value>
public String Copyright
{
get
{
Type att = typeof(AssemblyCopyrightAttribute);
object[] r = myType.Assembly.GetCustomAttributes(att, false);
AssemblyCopyrightAttribute copyattr = (AssemblyCopyrightAttribute)r[0];
return copyattr.Copyright;
}
}
/// <summary>
/// Gets the company.
/// </summary>
/// <value>The company.</value>
public String Company
{
get
{
Type att = typeof(AssemblyCompanyAttribute);
object[] r = myType.Assembly.GetCustomAttributes(att, false);
AssemblyCompanyAttribute compattr = (AssemblyCompanyAttribute)r[0];
return compattr.Company;
}
}
/// <summary>
/// Gets the description.
/// </summary>
/// <value>The description.</value>
public String Description
{
get
{
Type att = typeof(AssemblyDescriptionAttribute);
object[] r = myType.Assembly.GetCustomAttributes(att, false);
AssemblyDescriptionAttribute descattr = (AssemblyDescriptionAttribute)r[0];
return descattr.Description;
}
}
/// <summary>
/// Gets the product.
/// </summary>
/// <value>The product.</value>
public String Product
{
get
{
Type att = typeof(AssemblyProductAttribute);
object[] r = myType.Assembly.GetCustomAttributes(att, false);
AssemblyProductAttribute prodattr = (AssemblyProductAttribute)r[0];
return prodattr.Product;
}
}
/// <summary>
/// Gets the title.
/// </summary>
/// <value>The title.</value>
public String Title
{
get
{
Type att = typeof(AssemblyTitleAttribute);
object[] r = myType.Assembly.GetCustomAttributes(att, false);
AssemblyTitleAttribute titleattr = (AssemblyTitleAttribute)r[0];
return titleattr.Title;
}
}
/// <summary>
/// Gets the version.
/// </summary>
/// <value>The version.</value>
public String Version
{
get
{
return myType.Assembly.GetName().Version.ToString();
}
}
}
# endregion
一句话新闻
微软与英特尔等合作伙伴联合定义“AI PC”:键盘需配有Copilot物理按键
几个月来,英特尔、微软、AMD和其它厂商都在共同推动“AI PC”的想法,朝着更多的AI功能迈进。在近日,英特尔在台北举行的开发者活动中,也宣布了关于AI PC加速计划、新的PC开发者计划和独立硬件供应商计划。
在此次发布会上,英特尔还发布了全新的全新的酷睿Ultra Meteor Lake NUC开发套件,以及联合微软等合作伙伴联合定义“AI PC”的定义标准。